A&D Series 57ZZ Manuel d'utilisateur Page 12

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structing straight-edged signals such as square
waves.
The more versatile sin x/x interpolation connects
sample points with curves (see Figure 11). Sin x/x
interpolation is a mathematical process in which
points are calculated to fill in the time between the
real samples.
This form of interpolation lends itself to curved and
irregular signal shapes, which are far more common
in the real world than pure square waves and pulses.
Consequently, sin x /x interpolation is the preferred
method for most applications.
Some digitizing oscilloscopes can use equivalent-
time sampling to capture very fast repeating signals.
Equivalent-time sampling constructs a picture of a
repetitive signal by capturing a little bit of informa-
tion from each repetition (see Figure 12). The wave-
form slowly builds up like a string of lights going on
one-by-one. With sequential sampling, the points
appear from left to right in sequence; with random
sampling, the points appear randomly along the
waveform.
6
Figure 12. Equivalent-time sampling.
Figure 11. Linear and sine interpolation.
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